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Fallout new vegas guns or energy weapons
Fallout new vegas guns or energy weapons












fallout new vegas guns or energy weapons fallout new vegas guns or energy weapons

The Cowboy Repeater also gets a 1.25x crit chance multiplier, making the 2x that the Plasma gets less meaningful.

fallout new vegas guns or energy weapons

It uses 10 less AP per VATS shot than the plasma rifle, and also weighs 3 weight units less than the plasma rifle. 357 is 1 cap per round) while the plasma rifle eats up 6 caps worth (MFC = 3c, x2 per shot). It also uses only 1 cap's worth of ammo per shot (standard. how could that have been missed? I can fix it so easily), The cowboy repeater can also load Handloaded rounds, which are essentially like Overcharged shots, but don't tear the gun up and also have a modest DT-piercing effect and are more accurate. The plasma rifle is so badly outclassed by the cowboy repeater, both supposedly being of the same tier since their skill requesites are both 25.Ĭowboy Repeater fires soooo fast thanks to the inhumanly fast lever action (seriously. Just don't get so upset about laser not being very good. Laser RCW works wonders against light armored foes, though not their heavier buddies. The laser rifle is (according to the lead developer) the most accurate weapon in the game, despite its low damage and having the only upgrade in the game that makes a weapon even more situational. Downside to the Gauss being that it still has the VATS bug from FO3. The other two most powerful weapons are the unique Gauss and the Alien Blaster, both energy as well. With Max Charge shots it can do 210 damage per shot. Gauss gun is the highest dam regular gun in the game.














Fallout new vegas guns or energy weapons